µ[micro]electronics info

A weblog focused on interesting circuits, ideas, schematics and other information about microelectronics and microcontrollers.




Because I have not tested all electronic circuits mentioned on this pages, I cannot attest to their accuracy; therefore, I do not provide a warranty of any kind and cannot be held responsible in any manner.

My e-mail

My website


An open source 8-bit game console (an Uzebox successor)

It is designed specifically for people who know a little bit of programming to expand into designing and creating their own video games and demos. A full-featured core runs in the background and does all the video and audio processing so that the game code stays clean and easy to understand.

* Full 256 simultaneous output colors, 240×224 pixel resolution
* Tile & sprite support
* Two player ports, either with Super Nintendo or classic Nintendo controllers (although the kit comes with SNES)
* NTSC RCA composite and S-video out (PAL not supported at this time :( )
* 4 channel PCM output mono audio for music and effects
* SD/MMC card support for future expansion
* Built on an Atmel AVR core, 64KB flash and 4KB of RAM
* Main microcontroller chip is preprogrammed with an STK500-compatible (sometimes referred to as Arduino-compatible) bootloader
* Write game code in C, using fully open source tools on any platform


Powered by Drupal - Design by Artinet